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sumiguchi

hobby game development

Unity

Lily Pad Leap HD

March 27, 2018March 31, 2018 sumiguchi

It’s not much of a game yet, but I’m working on it. I built this game first for my Arduboy – which was basically a simple puzzle game where you […]

Arduboy

Lily Pad Leap

February 24, 2018March 31, 2018 sumiguchi

I made a little puzzle game for the arduboy over the weekend .  It’s a pretty basic concept where you can move up/down/left/right and the objective is to land on […]

Unity

Blocky Invaders

September 14, 2017March 31, 2018 sumiguchi

This started out as a 30 minute presentation in 2015 to a mobile development group at Startup Edmonton.  The whole idea was to show how fast Unity is for prototyping […]

Unity

Hide & Seek VR

November 12, 2016March 31, 2018 sumiguchi

I picked up a google cardboard style VR headset holder for my phone so that the kids and I could play around with it.   I decided to make a little […]

Unity

Block Fury

August 27, 2016March 30, 2018 sumiguchi

My friend Awss from Indie Jungle Assets made a game template called Escape Bird for the Unity Asset Store.  I used the template to create Block Fury. I used the […]

Unity

Assault Bandit

June 15, 2015March 31, 2018 sumiguchi

This is my first 3d game built in Unity.  It’s a little lackluster for game play, but the art from my good friend Sprite Attack make it look great! I was […]

Unity

Space Girl Farter

July 27, 2013March 31, 2018 sumiguchi

My 4 year old daughter is very into the ipad and the iphone so I thought it would be a good idea to do a collaboration with her! I got […]

iOS

Unicorn Rush

June 23, 2012March 30, 2018 sumiguchi

I came across a developer, Mind Juice Media looking for some help to make a game.  He had all the art and music and figured out how he wanted to […]

iOS

Count With Me

February 13, 2011March 30, 2018 sumiguchi

This was a very basic iOS game for my almost 2 year old daughter to help her learn counting.  Didn’t take much time – and again, some really engaging art […]

iOS

Spark It Up!

August 27, 2010March 30, 2018 sumiguchi

This was an attempt at making a music based game for iOS.  It didn’t get a lot of attention but we did win a best audio award for the IndiePub […]

iOS

Zombie Dash

October 24, 2009March 31, 2018 sumiguchi

I made this game again with my buddy Sprite Attack.  We used a lightweight library that Mollusk made called Migal to develop it in C++ and it magically did something […]

iOS

Anomaly

April 21, 2009April 1, 2018 sumiguchi

My first iOS game and first time programming in Obj-C.  Looking at the source code for this game now gives me a headache, but it was pretty solid – not […]

Nintendo DS

Video Games Hero

March 21, 2008March 30, 2018 sumiguchi

This is a guitar hero-esq game that uses module music to auto-generate (sorta) level data based on a track or combination of tracks in the module. Download Video Games Hero! […]

Nintendo DS

Geowars

July 29, 2007July 21, 2021 sumiguchi

Geo Wars is a space shoot’em up game.  Graphics were provided by SpriteAttack and Music by Troy. You must battle through waves of enemies to save Trinity and all of humanity. Characters There […]

Nintendo DS

playDiSmusic

January 28, 2007March 31, 2018 sumiguchi

This game won the PAlib, NintendoMax, PortableDev Compo sponsored by Techworld.fr  THANK YOU! This is a music game so play to the rythm to get the best score and make the […]

Nintendo DS

The Sounds Of The Season

January 14, 2007March 30, 2018 sumiguchi

This game was developed for the DrunkedCoders 2007 Xmas Compo.  Download The Sounds of The Season I’ve been very interested in making a music game since I began game programming (July 2005).  […]

Nintendo DS

Paddle Battle NDS

August 16, 2006March 31, 2018 sumiguchi

This is a table hockey game featuring: * 3 different opponents * 4 tables * 2 minigames * selectable game length (3 to 11 goals) * stat recording (requires SRAM) […]

GameBoy Advance

Combat Advanced

May 27, 2006March 29, 2018 sumiguchi

I loved my gameboy advance micro and loved the idea of putting in huge hi-res (at the time) characters even though it limited the gameplay a bit.  I had a […]

GameBoy Advance

Santa’s Sweatshop

January 2, 2005March 29, 2018 sumiguchi

Way back in 2005, I entered my first Game Boy Advance homebrew competition with Drunken Coders (which doesn’t appear to be alive anymore) with a game called Santa’s Sweatshop.  I […]

Games

  • Lily Pad Leap HD March 27, 2018
  • Lily Pad Leap February 24, 2018
  • Blocky Invaders September 14, 2017
  • Hide & Seek VR November 12, 2016
  • Block Fury August 27, 2016
  • Assault Bandit June 15, 2015
  • Space Girl Farter July 27, 2013
  • Unicorn Rush June 23, 2012
  • Count With Me February 13, 2011
  • Spark It Up! August 27, 2010
  • Zombie Dash October 24, 2009
  • Anomaly April 21, 2009
  • Video Games Hero March 21, 2008
  • Geowars July 29, 2007
  • playDiSmusic January 28, 2007
  • The Sounds Of The Season January 14, 2007
  • Paddle Battle NDS August 16, 2006
  • Combat Advanced May 27, 2006
  • Santa’s Sweatshop January 2, 2005

Categories

  • Arduboy
  • GameBoy Advance
  • iOS
  • Nintendo DS
  • Unity
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